<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title></title>
	<atom:link href="http://drinkboxstudios.com/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://drinkboxstudios.com/blog</link>
	<description></description>
	<lastBuildDate>Fri, 17 May 2013 20:10:34 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
		<item>
		<title>Guacamelee Concept Pixel Art</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/05/17/guacamelee-concept-pixel-art/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/05/17/guacamelee-concept-pixel-art/#comments</comments>
		<pubDate>Fri, 17 May 2013 19:51:11 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=735</guid>
		<description><![CDATA[Around August 2011, it was decided our next game was going to be Guacamelee. Lead animator Augusto Quijano was tasked with drawing some concept art to help the team get an idea of how Guacamelee might look. See how many actual locations from the game you recognize (click to enlarge). There was also some concept art for [...]]]></description>
				<content:encoded><![CDATA[<p>Around August 2011, it was decided our next game was going to be Guacamelee. Lead animator <a href="https://twitter.com/Q__XO">Augusto Quijano</a> was tasked with drawing some concept art to help the team get an idea of how Guacamelee might look. See how many actual locations from the game you recognize (click to enlarge).</p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/agave_field.jpg"><img class="aligncenter  wp-image-739" title="agave field" alt="agave_field" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/agave_field-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/pueblucho.jpg"><img class="aligncenter  wp-image-758" title="pueblucho" alt="pueblucho" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/pueblucho-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/forest.jpg"><img class="aligncenter  wp-image-750" title="Forest del Chivo" alt="forest" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/forest-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/town2.jpg"><img class="aligncenter  wp-image-774" title="Santa Luchita" alt="town2" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/town2-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/sierra_top.jpg"><img class="aligncenter  wp-image-764" title="Sierra Morena" alt="sierra_top" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/sierra_top-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/tule_tree1.jpg"><img class="aligncenter  wp-image-781" title="Tule Tree" alt="tule_tree1" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/tule_tree1-1024x287.jpg" width="430" height="120" /></a></p>
<p>There was also some concept art for levels that never went into production.</p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/underwater_temple.jpg"><img class="aligncenter  wp-image-782" title="Underwater Temple" alt="underwater_temple" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/underwater_temple-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/beach.jpg"><img class="aligncenter  wp-image-741" title="Beach" alt="beach" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/beach-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/hut.jpg"><img class="aligncenter  wp-image-753" title="Hut on the Water" alt="hut" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/hut-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/clouds_DW.jpg"><img class="aligncenter  wp-image-744" title="Dead World Clouds" alt="clouds_DW" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/clouds_DW-1024x287.jpg" width="430" height="120" /></a></p>
<p style="text-align: left">Once we had a better idea of what the scope of our game would encompass, it was up to Augusto again to do some storyboarding.</p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/INTRO_juan_hut.jpg"><img class="aligncenter  wp-image-793" title="Juan Intro" alt="INTRO_juan_hut" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/INTRO_juan_hut-1024x339.jpg" width="430" height="142" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/INTRO_05.jpg"><img class="aligncenter  wp-image-789" title="Mansion" alt="INTRO_05" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/INTRO_05-1024x339.jpg" width="430" height="142" /></a></p>
<p style="text-align: center"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/INTRO_08.jpg"><img class="aligncenter  wp-image-792" title="Mask" alt="INTRO_08" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/INTRO_08-1024x339.jpg" width="430" height="142" /></a></p>
<p style="text-align: left">Hope you enjoyed looking at these. Be sure to check out our <a href="https://www.facebook.com/DrinkBoxStudios">Facebook page</a> where we will post the rest of the concept art. Also <a href="https://twitter.com/DrinkBoxStudios">follow us on Twitter</a>!</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/05/17/guacamelee-concept-pixel-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>We&#8217;re Number Juan!</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/05/10/were-number-juan/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/05/10/were-number-juan/#comments</comments>
		<pubDate>Fri, 10 May 2013 19:16:38 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=705</guid>
		<description><![CDATA[Órale! It has been one month since the release of Guacamelee and the official blogs from Playstation Europe and North America confirmed yesterday that Guacamelee is #1 on the PSN charts! Everybody here at Drinkbox is SUPER PUMPED. It&#8217;s a bit surreal seeing Guacamelee above Journey in the PlayStation Store charts. Well, maybe not that surreal, [...]]]></description>
				<content:encoded><![CDATA[<p>Órale!</p>
<div class="wp-caption aligncenter" style="width: 259px"><img class="   " src="http://upload.wikimedia.org/wikipedia/commons/b/b7/Blue_Demon_Jr_NWA_World_Heavyweight_Champion.jpg" alt="" width="249" height="373" /><p class="wp-caption-text">Blue Demon Jr.</p></div>
<p>It has been one month since the release of Guacamelee and the official blogs from Playstation <a href="http://blog.eu.playstation.com/2013/05/09/playstation-store-pal-charts-april-2013/">Europe</a> and <a href="http://blog.us.playstation.com/2013/05/09/april-2013-psn-top-sellers-guacamelee-fights-to-the-top/">North America</a> confirmed yesterday that Guacamelee is #1 on the PSN charts! Everybody here at Drinkbox is SUPER PUMPED. It&#8217;s a bit surreal seeing Guacamelee above Journey in the PlayStation Store charts. Well, <a href="https://twitter.com/yosp/status/329842520764870656">maybe not <em>that</em> surreal</a>, but we&#8217;d be lucky to be going as strong as Journey one year after its launch.</p>
<p>Highlights of the month:</p>
<p>Guacamelee got 9/10&#8242;s from <a href="http://ca.ign.com/articles/2013/04/08/guacamelee-review">IGN</a>, <a href="http://www.gamespot.com/guacamelee/reviews/guacamelee-review-6406606/?tag=Topslot;GuacameleeReview;GuacameleeReview">GameSpot</a>, <a href="http://www.destructoid.com/review-guacamelee--251000.phtml">Destructoid</a>, and <a href="http://www.polygon.com/game/guacamelee/3645">Polygon</a>. And there&#8217;s pretty much universal praise for the game on the Guac <a href=" http://www.metacritic.com/game/playstation-3/guacamelee!/critic-reviews">PS3</a> and <a href="http://www.metacritic.com/game/playstation-vita/guacamelee!">Vita</a> Metacritic pages. Some reviewers criticized the game&#8217;s difficulty spikes, which is a fair knock.</p>
<p>Video-wise, we got a &#8216;BUY&#8217; verdict from <a href="http://www.youtube.com/watch?v=M3XcKURBOA0">SourceFed</a>, a glowing review from <a href="http://www.reviewsontherun.com/all/type-of/reviews/guacamelee-vita/">Reviews on the Run</a>, and <a href="http://www.youtube.com/watch?v=ycPkv7FYp4c">VintageBeef</a> is currently doing a playthrough (with stellar voice acting).</p>
<p>Guacamelee was also at the centre of discussions about how other cultures are portrayed in video games. Over at <a href="http://venturebeat.com/2013/04/25/stereotyping-in-a-positive-manner-a-guacamelee-introspective/">VentureBeat</a>, <a href="http://kotaku.com/im-mexican-am-i-supposed-to-be-offended-by-guacamelee-476018607?utm_campaign=Socialflow_Kotaku_Twitter&amp;utm_source=Kotaku_Twitter&amp;utm_medium=Socialflow">Kotaku</a>, and <a href="http://www.technewsdaily.com/17881-games-non-white-protagonists.html?cmpid=514649">TechNewsDaily</a>, it seems that more people than not were satisfied with how we used Mexican culture in Guac.</p>
<p>One article in BuzzFeed pegged us as <a href="http://www.buzzfeed.com/josephbernstein/who-will-be-the-next-lucasarts">the next Lucas Arts</a>.</p>
<p>And here are a few mixed reactions from our indie dev peers:</p>
<blockquote class="twitter-tweet" width="500"><p>Finished Guacamelee tonight, it was over just as i was really loving it, but it had me entertained the whole way through.</p>
<p>&mdash; Edmund McMillen (@EdmundMcMillenn) <a href="https://twitter.com/EdmundMcMillenn/status/323020660945342465">April 13, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" width="500"><p>GUACAMELEE. TODAY. @<a href="https://twitter.com/drinkboxstudios">drinkboxstudios</a>. GO BUY IT. VITA. PS3. CROSS-BUY. AMAZING REVIEWS. TORONTO. <a href="http://t.co/3HNYOF8pgQ" title="http://www.guacamelee.com/">guacamelee.com</a></p>
<p>&mdash; Nathan Vella (@Capy_Nathan) <a href="https://twitter.com/Capy_Nathan/status/321617982528815104">April 9, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" width="500"><p>That headband looks familiar somehow&#8230; <img src='http://drinkboxstudios.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  love @<a href="https://twitter.com/drinkboxstudios">drinkboxstudios</a> multitude of game refs in Guacamelee! <a href="http://t.co/OooXrau8vu" title="http://twitter.com/MareSheppard/status/322077858283528192/photo/1">twitter.com/MareSheppard/s…</a></p>
<p>&mdash; Mare Sheppard (@MareSheppard) <a href="https://twitter.com/MareSheppard/status/322077858283528192">April 10, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" width="500"><p>@<a href="https://twitter.com/konjak">konjak</a> @<a href="https://twitter.com/jonbro">jonbro</a> @<a href="https://twitter.com/docky">docky</a> @<a href="https://twitter.com/pietepiet">pietepiet</a> guacamelee is in this order: gorgeous, fun to listen to, an ok super metroid clone, an ok brawler</p>
<p>&mdash; Adam Atomic (@ADAMATOMIC) <a href="https://twitter.com/ADAMATOMIC/status/324506804715388928">April 17, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" width="500"><p>man, guacamelee looks pretty great, but all that reddit shit is really turning me off. whats the link between mexican folklore and reddit?</p>
<p>&mdash; PHIL FISH (@PHIL_FISH) <a href="https://twitter.com/PHIL_FISH/status/322013521179181056">April 10, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>&nbsp;</p>
<p>Thanks for all the love you all sent to us on Twitter, Facebook, and good old-fashioned email! And thanks for helping us get to #1!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/05/10/were-number-juan/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Everybody else is doing jams, so why can&#8217;t we?</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/05/02/everybody-else-is-doing-jams-so-why-cant-we/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/05/02/everybody-else-is-doing-jams-so-why-cant-we/#comments</comments>
		<pubDate>Thu, 02 May 2013 15:24:07 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=676</guid>
		<description><![CDATA[Following in the footsteps of  Double Fine and Capybara Games, we held an internal game jam. Why? Maybe it was to get the creative juices flowing after working on Guac for a few years, and to figuratively open the cage and let the animals out. There was no theme, per se, unless &#8216;one of the prototypes from [...]]]></description>
				<content:encoded><![CDATA[<p>Following in the footsteps of  <a href="https://www.humblebundle.com/double-fine">Double Fine</a> and <a href="http://www.capybaragames.com/2012/01/capy-jam-2-the-games/">Capybara Games</a>, we held an internal game jam. Why? Maybe it was to get the creative juices flowing after working on Guac for a few years, and to figuratively <a href="http://youtu.be/XXaiAT-3TVM?t=2m36s">open the cage and let the animals out</a>. There was no theme, per se, unless &#8216;one of the <a href="http://vimeo.com/4859996">prototypes</a> from the jam might be used in a future project in some way&#8217; is a theme. That counts, right? Anyhoo, it was pretty exciting to see what a group of twelve tech-y creative types could do in a jam scenario.</p>
<p style="text-align: center;"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/20130430_110257.jpg"><img class="aligncenter size-medium wp-image-678" title="Presentations next to the 'Wall o' Art'" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/20130430_110257-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>Before splitting up into four groups of three, everyone submitted one or two concepts for a game to the team. By vote, we determined which ideas resonated most with the whole team. Then, from the shortlist of game candidates, each team picked an idea to jam on.</p>
<p>While we&#8217;d love to share with you all the details of each team&#8217;s creation, but we&#8217;re keeping our cards close to our chest this time around. Who knows, one of these <a href="http://vimeo.com/4859996">prototypes</a> may evolve into the next Drinkbox game. Or we may just pick the best parts of one and take it in another direction. Here&#8217;s a vague summary of the <a href="http://vimeo.com/4859996">prototypes</a>!</p>
<p>1) This team had no artist. They had to use science to manipulate existing art assets from Guac and Mutant Blobs to create assets that fit with what they had in mind design-wise. There&#8217;s a tiny Juan there, he&#8217;s supposed to represent a powerful baby. Fun fact: this is what Guacamelee looks like before the an art pass.</p>
<p><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/Editor-2013-05-01-13-47-48-37.png"><img class="aligncenter size-medium wp-image-681" title="That's Gua... wait... what is that?" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/Editor-2013-05-01-13-47-48-37-300x141.png" alt="" width="300" height="141" /></a></p>
<p>2) This is a screen from my team&#8217;s <a href="http://vimeo.com/4859996">prototype</a>. These three menacing chaps seem to have a bone to pick with you.</p>
<p><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/Editor-2013-05-01-13-42-20-04.jpg"><img class="aligncenter size-medium wp-image-680" title="A stranger's just a friend you haven't met" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/Editor-2013-05-01-13-42-20-04-300x208.jpg" alt="" width="300" height="208" /></a></p>
<p>3) This team used the Unity 3D engine. The editor we use for Guac doesn&#8217;t really do 3d right now, maybe some day it will. We haven&#8217;t leveled up our game engine in <a href="http://www.greenheartgames.com/">Game-Dev Tycoon</a> either, and simulated Drinkbox Studios seems to be doing ok.<a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/SightUnseen_3.jpg"><img class="aligncenter size-medium wp-image-682" title="Polygonal blood. Cool!" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/SightUnseen_3-300x219.jpg" alt="" width="300" height="219" /></a></p>
<p>&nbsp;</p>
<p>4) Last but not least, this <a href="http://vimeo.com/4859996">prototype</a> features four cats riding Roombas. The screenshot is concept art, but the <a href="http://vimeo.com/4859996">prototype</a> did not stray far from this idea.</p>
<p><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/image-4.jpeg"><img class="aligncenter size-medium wp-image-701" title="Four cats and four Roombas... and projectile weaponss." src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/05/image-4-300x168.jpeg" alt="" width="300" height="168" /></a></p>
<p>&nbsp;</p>
<p>Now back to work on <a href="https://twitter.com/DrinkBoxStudios/status/329716817574649856">Guac DLC</a>. And good luck to the jammers at <a href="http://www.tojam.ca/home/default.asp">TOjam</a> this weekend!</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/05/02/everybody-else-is-doing-jams-so-why-cant-we/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Guacamelee Coast to Coast</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/04/04/guacamelee-coast-to-coast/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/04/04/guacamelee-coast-to-coast/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 16:11:08 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=616</guid>
		<description><![CDATA[Salutations! What a busy couple of weeks. Just before leaving on the least life-threatening PAX-related road trip in recent Drinkbox Studios history, news about Guacamelee was emerging from all corners of the internet. IGN did a preview (see below). Polygon highlighted Guacamelee&#8217;s Mexican theme. Destructoid called our game &#8220;Guacamazing.&#8221; (That&#8217;s not a word, Destructoid.) There was a [...]]]></description>
				<content:encoded><![CDATA[<p>Salutations!</p>
<p>What a busy couple of weeks.</p>
<p>Just before <a href="https://twitter.com/DrinkBoxStudios/status/314451934918635520">leaving on the least life-threatening PAX-related road trip in recent Drinkbox Studios history</a>, news about Guacamelee was emerging from all corners of the internet. <a href="http://www.ign.com/videos/2013/03/15/our-impression-of-the-metroidvania-style-guacamelees-first-90-minutes">IGN</a> did a preview (see below). <a href="http://www.polygon.com/2013/3/18/4120920/guacamelee-taps-into-an-under-represented-source-of-inspiration">Polygon</a> highlighted Guacamelee&#8217;s Mexican theme. <a href="http://www.destructoid.com/metroidvania-brawler-guacamelee-is-guacamazing-248758.phtml">Destructoid</a> called our game &#8220;Guacamazing.&#8221; (That&#8217;s not a word, Destructoid.) There was a playthrough filmed with <a href="http://tv.revision3.com/rev3gamespreviews/gauacamelee-walkthrough">Revision 3</a>. And <a href="http://www.gamesradar.com/gucamelee-developer-demo/">GamesRadar</a> had trouble pronouncing the title of the game, not that I blame them.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/3ySsX2h-OtE?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>At PAX East, a.k.a. Boston, the guys made a <a href="https://twitter.com/DrinkBoxStudios/status/314846105802272771">day of the dead altar</a>, and <a href="https://twitter.com/DrinkBoxStudios/status/315095226651922432">dressed up</a> in popular Mexican attire, wearing <a href="http://lmgtfy.com/?q=guayabera">guayaberas</a> and bandanas (I checked with Augusto to make sure Wikipedia was correct in saying it&#8217;s popular Mexican attire), and Destructoid honoured Guacamelee as a &#8216;<a href="http://www.destructoid.com/the-top-ten-must-play-games-of-pax-east-2013-249511.phtml">Must Play!</a>&#8216; Hooray!</p>
<div id="attachment_657" class="wp-caption aligncenter" style="width: 235px"><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/04/IMG_20130324_213612.jpg"><img class="size-medium wp-image-657" title="Alex Smithers described this meal as really bringing out the flavour of the bun, which was &quot;bread-y&quot; with a hint of wheat." src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/04/IMG_20130324_213612-225x300.jpg" alt="" width="225" height="300" /></a><p class="wp-caption-text">Road trip food.</p></div>
<p>Back in Toronto we were keeping busy showing the game off at Long Winter 5, a local music/arts festival put together by the band &#8216;Effed&#8217; Up. We had a blast, <a href="https://twitter.com/benthomasaurus/status/315667167100153856">especially Augusto</a>, showing off Guac and helping our local game dev friends show off their games.</p>
<p>&nbsp;</p>
<p>The week after was GDC where we were nominated for Excellence in Visual Art at the 15th IGF awards. While we didn&#8217;t win (we lost to the effing beautiful <a href="http://kentuckyroutezero.com">Kentucky Route Zero</a>), we did get to drink free booze and sit next to the Spec Ops: The Line guys. Here is <a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/04/drinkboxatigfawards.png">photographic, and I use that term loosely, evidence of Drinkbox at the IGF/GDC awards</a>.</p>
<p>Oh, and we <a href="http://blog.us.playstation.com/2013/03/26/guacamelee-body-slams-ps3-ps-vita-april-9th/">announced</a> the release date for Guacamelee, probably setting a world record for shortest amount of time between the announcement of the release date and the release date. The game will be released on April 9th in the Americas, April 10th in Europe, and will support Cross-Buy for $14.99. Cross-Buy means you buy the game once and get both the <a href="http://blog.us.playstation.com/category/ps3/" target="_blank">PS3</a> and <a href="http://blog.us.playstation.com/category/ps-vita/" target="_blank">PS Vita</a> versions. There’s also a Platinum Trophy!</p>
<p>Jope YOU enjoy Guacamelee!</p>
<blockquote class="twitter-tweet" width="500"><p>The Guacamelee! Hype train is getting ready to roll down the tracks. April 9 hype hype hype. <a href="https://twitter.com/search/%23Jope">#Jope</a> <a href="http://t.co/XnNWUsxRcC" title="http://twitter.com/bigc_33/status/316590891433353216/photo/1">twitter.com/bigc_33/status…</a></p>
<p>&mdash; Brian Silva (@bigc_33) <a href="https://twitter.com/bigc_33/status/316590891433353216">March 26, 2013</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<p>P.S. Muchas gracias to our PR team at VIM Global!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/04/04/guacamelee-coast-to-coast/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Guacamelee! Slams PS3, PS Vita April 9th</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/04/03/guacamelee-slams-ps3-ps-vita-april-9th/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/04/03/guacamelee-slams-ps3-ps-vita-april-9th/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 15:54:22 +0000</pubDate>
		<dc:creator>chrism</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=635</guid>
		<description><![CDATA[Not much more needed to be said but that. Excitement doesn&#8217;t quite cover it. Guacamelee! arrives on PSN April 9th! Next week! Our newest trailer below. Also – be sure to check out Graham’s post over at the Playstation Blog. He gets really depressed when no one reads what he has to say, so do [...]]]></description>
				<content:encoded><![CDATA[<p>Not much more needed to be said but that. Excitement doesn&#8217;t quite cover it. Guacamelee! arrives on PSN April 9th! Next week! Our newest trailer below.<br />
<iframe src="http://www.youtube.com/embed/4g_9tUz0Xa4?feature=player_detailpage" frameborder="0" width="400" height="225"></iframe></p>
<p>Also – be sure to check out Graham’s post over at the <a href="http://blog.us.playstation.com/2013/03/26/guacamelee-body-slams-ps3-ps-vita-april-9th/">Playstation Blog</a>. He gets really depressed when no one reads what he has to say, so do it as a favour for us.</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/04/03/guacamelee-slams-ps3-ps-vita-april-9th/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>GDC Play and a Dapper Livestream</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/03/15/gdc-play-and-a-dapper-livestream/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/03/15/gdc-play-and-a-dapper-livestream/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 15:20:09 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=609</guid>
		<description><![CDATA[Howdy All, We&#8217;ve all been hard at work  on Guacamelee! here at Drinkbox, so please excuse our absence from the blog page. Twitter is so much less work! Onwards to future blob news. Ryan MacLean will be showing Mutant Blobs at GDC in San Francisco as a part of GDC Play from 1pm to 4pm on Tuesday, March 26th in the OMDC area. [...]]]></description>
				<content:encoded><![CDATA[<p>Howdy All,</p>
<p>We&#8217;ve all been hard at work  on <a href="http://guacamelee.com/">Guacamelee!</a> here at Drinkbox, so please excuse our absence from the blog page. <a href="https://twitter.com/drinkboxstudios">Twitter is so much less work!</a> Onwards to future blob news.</p>
<p>Ryan MacLean will be showing Mutant Blobs at GDC in San Francisco as a part of <a href="http://meetings.gdconf.com/index.php?page=cat_par#ldcountryGDC_Play">GDC Play</a> from 1pm to 4pm on Tuesday, March 26th in the <a href="http://meetings.gdconf.com/index.php?page=cat_par&amp;params%5Bid%5D=618">OMDC area</a>. Try the <a href="http://mutantblobsattack.com/blog/2013/01/09/full-controller-support-for-mutant-blobs-attack-on-steam/">new control scheme</a> we&#8217;ve implemented for the PC version, say hi to Ryan (he&#8217;s a nice guy), then check out the rest of the amazing talent <a href="http://unimaps.com/flags-canada/ontario-flag.gif">Ontario, Canada</a> has to offer.</p>
<p>We&#8217;re also excited to be showing off Guacamelee! at the Independent Games Festival Pavilion in Moscone South from 10am to 6pm Wednesday to Thursday and 10am to 3pm on Friday of GDC week. For those not in the know, Guacamelee! was selected as a <a href="http://guacamelee.com/?p=277">finalist for Excellence in Visual Art</a> at this year&#8217;s IGF.</p>
<p><a href="http://mutantblobsattack.com/wp-content/uploads/2013/03/gdc13_logo1.jpg"><img class="aligncenter" title="GDC" src="http://mutantblobsattack.com/wp-content/uploads/2013/03/gdc13_logo1.jpg" alt="" width="361" height="125" /></a></p>
<p>And in past blob news, <a href="https://twitter.com/LethalFrag">Matt McKnight</a>, a.k.a. <a href="http://www.twitch.tv/lethalfrag">LethalFrag</a>, played Mutant Blobs Attack during day 382 of his 2 year livestream challenge. We&#8217;re honoured to be a part of your journey, Frag. Best of luck the rest of the way!</p>
<p><a href="http://www.twitch.tv/lethalfrag/b/358757102">A Very Dapper Playthrough PT 1</a></p>
<p><a href="http://www.twitch.tv/lethalfrag/b/358769694">A Very Dapper Playthrough PT 2</a></p>
<p>Fun Fact: LethalFrag has elected to not shave his beard for the duration of the challenge.</p>
<p>Not-so-fun Fact: Rosie, LethalFrag&#8217;s ferret pictured below, is not horse-sized.</p>
<p><a href="http://mutantblobsattack.com/wp-content/uploads/2013/03/dapback900wide.jpg"><img class="aligncenter" title="Keep It Dapper" src="http://mutantblobsattack.com/wp-content/uploads/2013/03/dapback900wide.jpg" alt="" width="378" height="213" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/03/15/gdc-play-and-a-dapper-livestream/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Winter Wonderland</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/02/08/winter-wonderland/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/02/08/winter-wonderland/#comments</comments>
		<pubDate>Fri, 08 Feb 2013 17:27:21 +0000</pubDate>
		<dc:creator>Graham Smith</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=606</guid>
		<description><![CDATA[Hello world, Graham here. This morning Steph and I headed out into the winter madness to record a promo video that’s going to be shown on Gamespot.com for the IGF. It will be part of a montage featuring all of the nominees. We did a little rehearsing before stepping outside: Things took a bit longer [...]]]></description>
				<content:encoded><![CDATA[<p>Hello world, Graham here.</p>
<p>This morning Steph and I headed out into the winter madness to record a promo video that’s going to be shown on Gamespot.com for the IGF. It will be part of a montage featuring all of the nominees.</p>
<p>We did a little rehearsing before stepping outside:</p>
<p><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/02/IMG_20130208_113455.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="IMG_20130208_113455" border="0" alt="IMG_20130208_113455" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/02/IMG_20130208_113455_thumb.jpg" width="446" height="594" /></a></p>
<p><a href="http://drinkboxstudios.com/blog/wp-content/uploads/2013/02/IMG_20130208_113526.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="IMG_20130208_113526" border="0" alt="IMG_20130208_113526" src="http://drinkboxstudios.com/blog/wp-content/uploads/2013/02/IMG_20130208_113526_thumb.jpg" width="446" height="334" /></a></p>
<p>Things took a bit longer than expected to get a working take (17 attempts!). Here’s Take 3:</p>
<div style="padding-bottom: 0px; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; float: none; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:e8a19ec3-45c0-4369-952b-2477e5eba261" class="wlWriterEditableSmartContent">
<div><object width="448" height="252"><param name="movie" value="http://www.youtube.com/v/fA6W-TT0cAQ?hl=en&amp;hd=1"></param><embed src="http://www.youtube.com/v/fA6W-TT0cAQ?hl=en&amp;hd=1" type="application/x-shockwave-flash" width="448" height="252"></embed></object></div>
<div style="width:448px;clear:both;font-size:.8em">Baby, it’s cold outside</div>
</div>
<p>Keep an eye on Gamespot.com for the final montage! </p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/02/08/winter-wonderland/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Guacamelee IGF Finalist for Excellence in Visual Art!</title>
		<link>http://drinkboxstudios.com/blog/blog/2013/01/07/guacamelee-igf-finalist-for-excellence-in-visual-art/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2013/01/07/guacamelee-igf-finalist-for-excellence-in-visual-art/#comments</comments>
		<pubDate>Mon, 07 Jan 2013 19:51:11 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=593</guid>
		<description><![CDATA[Hey guys! We have some amazingtacular news! Guacamelee is a finalist at this year&#8217;s Independent Games Festival for Excellence in Visual Art! A big congratulations to our art team who are working hard to make Guacamelee look so good. So to Steph, Augusto, Ben, Tameka, Jay, and Tanya: congratulations! We still have a ways to go [...]]]></description>
				<content:encoded><![CDATA[<p><iframe width="500" height="281" src="http://www.youtube.com/embed/qHrjgwm-n-s?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Hey guys!</p>
<p>We have some amazingtacular news! Guacamelee is a finalist at this year&#8217;s Independent Games Festival for <a href="http://igf.com/2013/01/2013_independent_games_festiva_2.html" target="_blank">Excellence in Visual Art</a>! A big congratulations to our art team who are working hard to make Guacamelee look so good. So to Steph, Augusto, Ben, Tameka, Jay, and Tanya: congratulations!</p>
<p><a href="http://oyster.ignimgs.com/wordpress/write.ign.com/90007/2013/01/independent-games-festival.jpg"><img class="aligncenter" src="http://oyster.ignimgs.com/wordpress/write.ign.com/90007/2013/01/independent-games-festival-300x157.jpg" alt="" width="300" height="157" /></a></p>
<p>We still have a ways to go before Guacamelee is a finished product, but it&#8217;s great to get kudos like this to let us know we&#8217;re on the right track.</p>
<p>Would you like a closer look at the creative process here at Drinkbox Studios? Then take some time to watch Augusto and Graham chat it up in the short video we made for our <a href="http://www.indiecade.com/2012/nominees/" target="_blank">2012 Indiecade nomination</a>.</p>
<p><iframe width="500" height="281" src="http://www.youtube.com/embed/vQ4ILepqcnM?feature=oembed" frameborder="0" allowfullscreen></iframe></p>
<p>Also, congrats to fellow Toronto devs <a href="http://www.asteroidbase.com/" target="_blank">Asteroid Base</a> for <a href="https://www.youtube.com/watch?v=NwfRYGVADL0" target="_blank">Lovers in a Dangerous Spacetime</a> being a finalist for Excellence in Visual Art! All the finalists are so darned good-looking, what an honour!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2013/01/07/guacamelee-igf-finalist-for-excellence-in-visual-art/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mayan Blobs Attack!</title>
		<link>http://drinkboxstudios.com/blog/blog/2012/12/21/mayan-blobs-attack/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2012/12/21/mayan-blobs-attack/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 22:11:01 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=589</guid>
		<description><![CDATA[Greetings fellow doomsday survivors! Wow! What a year it has been! Way back in February, we pushed Mutant Blobs Attack out of our office and into your Playstation Vita. It received a tremendous reception as a console launch title. The metacritic gods were kind to us as we were consistently number two on the list for best [...]]]></description>
				<content:encoded><![CDATA[<p>Greetings fellow doomsday survivors!</p>
<p><a href="http://mutantblobsattack.com/wp-content/uploads/2012/12/mayan-blob-small.jpg"><img class="aligncenter" title="Mayan Blobs Attack" src="http://mutantblobsattack.com/wp-content/uploads/2012/12/mayan-blob-small-300x296.jpg" alt="" width="300" height="296" /></a></p>
<p>Wow! What a year it has been! Way back in February, we pushed Mutant Blobs Attack out of our office and into your Playstation Vita. It received a tremendous reception as a console launch title. The <a href="http://www.metacritic.com/game/playstation-vita/tales-from-space-mutant-blobs-attack" target="_blank">metacritic</a> gods were kind to us as we were consistently number two on the list for best games on the system early on in the year. The game also got consistently positive user reviews, so thanks guys!</p>
<p>All your community support and love made people stop and notice these Toronto indie devs. Thanks to you, we won IGN&#8217;s People&#8217;s Choice for <a href="http://ca.ign.com/wikis/best-of-2012/Best_PlayStation_Vita_Network_Game" target="_blank">Best Playstation Vita Network Game</a> and gave the Besties Podcast over at Polygon a solid run for their &#8216;<a href="http://www.polygon.com/forums/meta/2012/12/10/3751952/help-the-besties-pick-their-sweet-sixteen" target="_blank">Sweet Sixteen</a>&#8216; (we wound up doing better than Diablo 3). We were also nominated for <a href="http://www.gamesradar.com/handheld-year-nominations-revealed/" target="_blank">GamesRadar&#8217;s Handheld of the Year</a>, wound up on Game Informer&#8217;s <a href="http://www.gameinformer.com/b/features/archive/2012/12/10/top-50-games-of-2012-review-roundup.aspx" target="_blank">Top 50 Games Of 2012</a>, and won <a href="http://www.digitaltrends.com/gaming/digital-trends-best-games-of-2012-winners/" target="_blank">Best Handheld Game</a> over at Digital Trends.</p>
<div>
<dl id="attachment_722">
<dt><a href="http://mutantblobsattack.com/wp-content/uploads/2012/12/newesttattoo.jpg"><img class="aligncenter" title="The minimum level of enthusiasm for our game we will allow" src="http://mutantblobsattack.com/wp-content/uploads/2012/12/newesttattoo-300x225.jpg" alt="" width="300" height="225" /></a></dt>
<dd></dd>
</dl>
</div>
<p>So thanks for buying, playing, and expressing how much you enjoyed Tales From Space: Mutant Blobs Attack! It really means a lot to us! Aaaand if you don&#8217;t have a Vita, you can get it on <a href="http://store.steampowered.com/app/206370/">Steam for $1.99</a> during the winter sale.</p>
<p>Here&#8217;s to an even better 2013!</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2012/12/21/mayan-blobs-attack/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Free Blobs for PS+ Subscribers!</title>
		<link>http://drinkboxstudios.com/blog/blog/2012/11/14/free-blobs-for-ps-subscribers/</link>
		<comments>http://drinkboxstudios.com/blog/blog/2012/11/14/free-blobs-for-ps-subscribers/#comments</comments>
		<pubDate>Wed, 14 Nov 2012 16:25:46 +0000</pubDate>
		<dc:creator>matthewj</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://drinkboxstudios.com/blog/?p=572</guid>
		<description><![CDATA[Hello from the future! I&#8217;m on a special top secret assignment from Drinkbox Studios that requires me to live 5 days ahead of everyone else. So for me, right now the date is Monday, November 19th, and, man, do I have great news. The Twilight Saga: Breaking Dawn &#8211; Part 2 was amazing! Well worth [...]]]></description>
				<content:encoded><![CDATA[<p>Hello from the future!</p>
<p>I&#8217;m on a special top secret assignment from Drinkbox Studios that requires me to live 5 days ahead of everyone else. So for me, right now the date is Monday, November 19th, and, man, do I have great news. The Twilight Saga: Breaking Dawn &#8211; Part 2 was amazing! Well worth the wait. I can&#8217;t believe that thing with Edward though, what a bummer.</p>
<p><a href="http://oyster.ignimgs.com/wordpress/write.ign.com/90007/2012/11/250px-Edward_Cullen.jpg"><img class="aligncenter" title="Edward nooooo! Why did you do that thing you did that made that thing happen?!?!" src="http://oyster.ignimgs.com/wordpress/write.ign.com/90007/2012/11/250px-Edward_Cullen.jpg" alt="" width="250" height="333" /></a></p>
<p>So, by now you&#8217;ve probably heard that <a href="http://ca.ign.com/articles/2012/11/13/playstation-vitas-playstation-plus-lineup" target="_blank">PlayStation Plus is coming to the Vita</a>. I can confirm that this is true, time travelers honour. In case you missed out on the details, PlayStation Plus subscribers in North America will be able add Tales From Space: Mutant Blobs Attack to their Playstation Vita game library for free on the 19th, <a href="http://blog.eu.playstation.com/2012/11/13/playstation-plus-for-ps-vita-launch-details-confirmed/" target="_blank">European subscribers</a> will be able to do so on the 21st. Not only will PS+ subscribers get Mutant Blobs Attack, you&#8217;ll also get a whackload of other cool games and discounts and exclusives. You should check <a href="http://lmgtfy.com/?q=playstation+plus" target="_blank">PlayStation Plus</a> out for yourself if you haven&#8217;t already.</p>
<p>As for me, I&#8217;ve got to hop on my hoverboard and get to Jodie Foster&#8217;s birthday party. Peace out!</p>
<p style="text-align: center;"><a href="http://oyster.ignimgs.com/wordpress/write.ign.com/90007/2012/11/Hoverboard-1.png"><img class="aligncenter" title="So stoked about my sweet new pink board and dope Nike kicks." src="http://oyster.ignimgs.com/wordpress/write.ign.com/90007/2012/11/Hoverboard-1-300x200.png" alt="" width="300" height="200" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://drinkboxstudios.com/blog/blog/2012/11/14/free-blobs-for-ps-subscribers/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
